Bonjour,
j'ai beau avoir lu et relu les règles concernant les poisons, je n'arrive pas à comprendre le fonctionnement complet du don
sleep venom...
pour les règles des poisons je me base essentiellement sur les expliquations publiées sur le wiki ici ainsi que sur le site
d20PFSRD qui dit :
Cite:How Do Poisons Work?
The rules are not very clear on the exact details of how poisons work. This is an attempt to clear up the order of events involving poison. Please keep in mind that this is our best attempt at an comprehensive set of rules based on the published rules, official errata and blog posts, and posts from designers. Please drop us an email if you find similar evidence that contradicts this.
When you are initially exposed to a poison (whether during your action or someone else's), you must make a save to avoid being poisoned.
Success You resist being poisoned. You do not suffer any ill effects and you need not make any further saves.
Failure You are poisoned and immediately suffer the listed effect. You will need to make further saves to avoid more damage and cure the poison.
Exception If the poison has an onset period, failing the initial check does NOT cause you to suffer any effects.
If you are exposed to more of the same poison at any point while you are poisoned, you need to make a new initial save at +2 DC.
Success You resist the new dose and carry on as if it never happened (this success does not count toward the requisite "consecutive saves" for curing any poison that is already in your system)
Failure The DC for all subsequent checks are increased by 2 and the duration of the poison is increased by half of the listed value. (eg if you are poisoned with a poison with a DC 11, being exposed again forces you to make a save at DC 13. If you fail this, all your future checks to cure the poison, avoid damage, or resist being poisoned again are at DC 13 - and the duration is increased by half. If you are exposed for a third time, you would need to save at DC 15 against the new dose, etc)
For the onset period, nothing happens (if there is no onset, the next step happens right away!)
At the next frequency interval (your next turn for 1/round poisons, 1 minute later for 1/minute, next day for 1/day) you must make a save on your turn (at any point during your turn - you must still make this save if you choose to delay).
Success You suffer no ill effects and now have a save towards curing the poison.
If the poison requires only one save to cure, you are cured and no longer need to make saves.
Failure You suffer the listed effects again.
Repeat the previous step until you fulfill either score enough consecutive saves to cure the poison or the duration runs out.
Poisons with initial and secondary effects
For poisons without an onset, failing the initial save causes you to suffer the initial effect of the poison. The subsequent saves are made against the secondary effect.
For poisons with an onset, failing the initial save causes you to be poisoned but not suffer any ill effect. Failing the first save after the onset causes you suffer the initial effect of the poison. Any subsequent saves are made against the secondary effect.
Special If you are exposed to multiple doses of a poison with initial and secondary effects, you only suffer the initial effect once. Subsequent exposures cause you to suffer the secondary effect and add duration to secondary effects.
bref: si je comprends bien:
- le deuxième effet est actif dés le 2ème jet de sauvegarde (si pas d'incubation)... c'est à dire ds le cas d'un poison de Vishkanya dés le 2ème round (puisque pour rappel le venin possède ces stats: Venin de vishkanya : blessure ; Jds Vigueur DD 10 + 1/2 DV du vishkanya + modificateur de Constitution ; fréquence 1/round pendant 6 rounds )
- donc si la cible empoisonnée rate son jet de sauvegarde du 2ème rd, il va subir le 2ème effet qui est inconscience pdt 1min... avec possibilité de tirer un JS pendant les 5 rds suivants (6 rds au total)...
1. première question : après les 6 rd, la cible restera-t'elle inconsciente sans possibilité de tirer d'autres JS, jusqu'à la fin de la minute d'inconscience?
2.Et surtout 2ème question: que devient le 1er effet?... la cible est sensée être chancelante pdt 1d4rd comme premier effet délétère... mais même si on tire un "4", je vois mal quelqu'un être à la fois inconscient (2ème effet valable dés le 2ème rd) et chancelant??
de plus autre question plus générale cette fois-ci:
si j'ai bien compris qq'un qui réussit son JS vigueur, ne subira plus l'effet du poison... MAIS garde les réductions de caractéristiques partielles qu'il a perdu le temps de ne plus subir l'empoisonnement...
Qu'en est-il alors pour un poison qui donne non pas une diminution de caractéristique mais un état préjudiciable (comme ds le cas du don sleep venom, mais pas seulement... ex: ajoncs à feuille bleu, poison drow...)? L'état préjudiciable persiste malgré la guérison? ou tout les effets à l'exception des diminutions de caractéristiques se dissipent?
Bref help me!!! please.
Modifié par un utilisateur mardi 4 mars 2014 01:17:10(UTC)
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