The Frostfur Captives/ Les Captifs Poilfroids
Niveau 1–5, par Jim Groves
NC (nc) - Cycle xx

Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves.
Vous avez été chargés d'escorter un groupe de prisonniers gobelins de leur camp jusqu'à la civilisation afin qu'ils soient interrogés par la société des Éclaireurs. Vous devez non seulement les protéger des bêtes et des dangers de la nature, mais aussi d'eux-mêmes.
Sewer Dragons of Absalom / Les Dragons d’Égouts d'Absalom
Niveau 3–7, par Dennis Baker
Absalom (Sewers) - Cycle xx

Absalom is Golarion’s busiest and most populous city, but one of its largest populations goes largely unnoticed. You must venture into the sewers beneath the City at the Center of the World to stop the meddling dragons within from disrupting a vital Pathfinder Society operation.
Absalom est la ville la plus industrieuse et la plus peuplée de Golarion, mais sa population la plus importante passe globalement inaperçue. Vous devez vous aventurer dans les égouts situés sous la Ville au centre du Monde pour empêcher des dragons trop curieux de nuire à une opération vitale pour la Société des Éclaireurs.
The Ghenett Manor Gauntlet / Le challenge du Manoir de Ghenett
Niveau 5–9, par Mike Shel
Katapesh (Ghenett Manor) - Cycle xx

When the Pathfinder Society failed to obtain a valuable artifact from a wealthy Druman noble using diplomatic means, the eccentric collector challenged them to take it through skill from one of his well-guarded manors throughout the world. You are sent to Ghenett Manor in Katapesh with the hopes of surviving long enough to return with the prize—assuming it’s there at all.
Après que la Société des Eclaireurs ait échoué à obtenir, par voie diplomatique, un artefact de valeur auprès d'un riche noble Druman, le collectionneur excentrique met la Société au défi de réussir à lui voler dans l'un de ses manoirs le mieux protégé. Vous êtes envoyé vers le Manoir de Ghenett en Katapesh, avec l'espoir de survivre assez longtemps pour vous emparer et ramener le prix- pour autant que celui-ci existe réellement.
The Kortos Envoy / L'Emissaire de Kortos
Niveau 7–11, par Benjamin Bruck
Kortos (nc) - Cycle xx

The centaur tribes of the Isle of Kortos have long been an enigma to the people of Absalom. But the Pathfinder Society needs the help of one of the horsemen’s greatest heroes, in it falls to you to negotiate an agreement between the Decemvirate and the centaurs of the plains.
Les tribus de Centaures de l'Ile de Kortos sont depuis toujours une énigme pour les habitants d'Abasalom, mais la Société des Eclaireurs a besoin de l'aide de l'un des plus grand héros du peuple des chevaucheurs. Il vous incombe de négocier un accord entre le Decemvirat et les Centaures des Plaines.
Tide of Twilight / La Marée Crépusculaire
Niveau 1–5, par Ron Lundeen
Taldor (Verduran Forest) - Cycle xx

In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.
En étudiant une tablette runique druidique qui a été récemment découverte, la Société des Eclaireurs apprend l'existence d'un puissant artefact qui a le pouvoir de transformer les hommes en abominations bestiales. Tandis que des rumeurs font état d'une augmentation de l'activité des loup-garous dans la région, les personnages pénètrent le cœur de la forêt de Verduran à la recherche de cette rare relique qui est, pense-t-on, détenue par une cabale de druides maléfiques.
Song of the Sea Witch / Le Chant de la Sorcière des Mers
Niveau 3–7, par Thurston Hillman
Absalom (nc) - Cycle xx

When an unlucky historian in Absalom uncovers an infernal book from distant Tian Xia, he unwittingly unleashes a terrible evil into the city—the legions of devils imprisoned within its dusty pages. Only the book's holy counterpart can end the threat, and the Pathfinder Society has been called in to assist. Can the PCs locate and retrieve the key to ending the diabolical invasion of the City at the Center of the World, or will Absalom be drowned in the sea of destruction wrought by the Infernal Incantation?
Quand un historien malchanceux d'Absalom découvre un livre infernal en provenance du lointain Tian Xia, il libère accidentellement un terrible fléau dans la ville - des légions de diables emprisonnées dans ses pages poussiéreuses. Seul le double Saint de ce livre peut arrêter la menace, et la Société des Eclaireurs a été appelée à la rescousse. Est-ce que les personnages pourront localiser et retrouver la clé qui permettrait de mettre un terme à l'invasion diabolique de la Cité au Centre du Monde, ou est-ce que'Absalom sera submergé dans un océan de destruction causé par les incantations Diaboliques ?
Echoes of the Overwatched / Echos de l'Observateur
Niveau 1–5, par James F. Mackenzie
Absalom (nc) - Cycle Blackros Museum

When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, it falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the Overwatched.
Quand un agent des Eclaireurs travaillant dans le fameux Musée de Blakros à Absalom est la victime d'un terrible et ancien mal, il incombe aux personnages de chasser cette horreur relachée avant qu'elle ne s'empare d'une relique ayant appartenu à l'astronome fou Ralzeros l'Observateur.
Among the Gods / Parmi les Dieux
Niveau 3–7, par Michael Kenway
? (Antios's Crown) - Cycle xxx

The Pathfinder Society sends the PCs to the mountaintop mausoleum and monument known as Antios's Crown in search of a long-lost relic believed to be contained there, but all is not as it seems. Can the Pathfinders survive the denizens of the remote mountain complex and the sinister plot of a powerful cultists who plans revenge on the Society that has foiled their plans one too many times?
La société des éclaireurs envoie ses recrues à la recherche d'une relique depuis longtemps disparue qui se trouverait dans un mausolée au sommet d'une montagne connu sous le nom de la couronne d'Antios, mais tout n'est pas comme il semblerait. Les éclaireurs devront survivre aux habitants de cet enfer montagneux et au sombre complot projeté par de puissants adeptes qui planifie de se venger de la société qui les a contrecarrés trop souvent.
The Edge of Heaven / La Frontière du Paradis
Niveau 1–5, par xxx
Tian Xia (nc) - Cycle The Quest for Perfection (1/3)

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.
x.
The Immortal Conundrum / xxx
Niveau 5–9, par Larry Wilhelm
Absalom (nc) - Cycle xxx

When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year's six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them and uncover the nature of the event. Can the PCs navigate the complex social landscape of Absalom's elite and gain access to the mysterious vault known as the Conundrum, or will they face public ridicule or worse in the face of the steepest competition in the Inner Sea?
x.
On Hostile Waters / xxx
Niveau 1–5, par Benjamin Bruck
Tian Xia (nc) - Cycle The Quest for Perfection (2/3)

With an ancient Iroran relic in hand, the Pathfinders must make a long river voyage to the inland nation of Shokuro to return it to the only person who can reactivate the long-dormant artifact. Whether dangers take the form of goblinoid menaces on the shores of Kaoling to the north or the powerful armies of Lingshen to the south, the Pathfinders' journey will be anything but a pleasure cruise. Can the PCs survive hostile waters to safely reach their destination, or will they fall victim to the perils of river travel in Tian Xia?
x.
The Dog Pharaoh's Tomb / xxx
Niveau 5–9, par Jonathan H. Keith
Demi-plan - Cycle Wonders in the Weave (1/2)

On an isolated demiplane, the Pathfinders explore an Osirian ruin transported from Golarion by a powerful sorcerer centuries ago. And though the Pathfinder Society believes the fruits of their delve to be ripe for the picking, the unnatural landscape surrounding the tomb and a run-in with an unexpected guest make getting out with the treasure a tough task for the PCs.
x.
Defenders of Nestling Swallow / xxx
Niveau 1–5, par Sean McGowan
Tian Xia (Shokuro) - Cycle The Quest for Perfection (3/3)

As the Pathfinders approach the village of Nesting Swallow in the Tian nation of Shokuro, they find it besieged by a gang of tengu bandits. Before their contact in the village will aid them in restoring the Iroran relic that brought them hundreds of miles to the isolated town, the PCs must repulse the attackers, using every ounce of tactical mettle and military strategy they possess to train the villagers, augment their defenses, and ultimately face off against the bandits' charge.
x.
Snakes in the Fold / xxx
Niveau 5–9, par Hal Maclean
Demi-plan - Cycle Wonders in the Wave (2/2)

In a world the Pathfinder Society thought theirs for the exploring, the agents sent to retrieve a simple relic find themselves at odds with an entire lizardfolk village. As if that weren't enough, however, a longtime rival to the Society has allied with the lizardfolk, and if not stopped, the Pathfinders' entire operation on the newly discovered demiplane could be in jeopardy.
x.
The Haunting of Hinojai / xxx
Niveau 5–9, par Jim Groves
Minkai (nc) - Cycle xxx

Ever seeking long-lost secrets, the Pathfinder Society sends a team of agents to explore a reportedly haunted house in the Dragon Empires nation of Minkai, hoping they can uncover the secret behind the legendary location's tormented past.
x.
The Midnight Mauler / xxx
Niveau 3–7, par Crystal Frasier
Ustalav (Ardis) - Cycle xxx

The Decemvirate sends members of the Pathfinder Society to the former crown jewel of Ustalav's royal courts, the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades, Vonran Vilk, what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again?

This scenario was originally an exclusive adventure, run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year, but has been revised and updated for public release
x.