Contenu supplémentaire
Les éléments de règles présentés sur cette page correspondent soit à du contenu officiel publié par Paizo mais pas (encore) traduit par Black Book Editions soit à du contenu officiel lié à Golarion, traduit en vf mais repris ici de manière générique en respectant les licences ogl et la pcup.
Source Ultimate wilderness
FAQ
Un métamorphe tire sa force primaire d'une association avec un type spécifique d'animal. Il en résulte que lorsqu'un métamorphe utilise son aptitude aspect du métamorphe ou forme bestiale, il peut prendre seulement les formes de ses aspects choisis. Jusqu'à ce qu'il atteigne le niveau 5, un métamorphe ne possède qu'un unique aspect, mais au fur et à mesure que son niveau augmente, il obtient davantage de contrôle sur ses transformations, lui permettant de prendre plusieurs aspects et même de les mélanger.

Tous les aspects du métamorphe possèdent une forme mineure et une forme majeure. La forme mineure accorde au métamorphe quelques uns des traits physiques de l'animal, alors que l'aspect majeur est la forme qu'il assume ou lorqu'il utilise forme bestiale pour se transformer pleinement en un animal.

La liste des aptitudes obtenues avec l'aspect majeur incluent celles obtenues avec l'aptitude forme bestiale, mais les avantages obtenus qui résulteraient d'un changement de taille ne sont pas listées ici (voir forme bestiale II). S'il n'y a pas d'indication listée de base de vitesse de déplacement terrestre, utiliser 9 m comme base de vitesse de déplacement terrestre.

Les options suivantes représentent seulement les principales choix habituels utilisés par les métamorphes. D'autres aspects basés sur différents animaux existent certainement et pourraient accorder des pouvoirs similaires ou des nouvelles aptitudes basés sur les thèmes et la nature de l'anima. Vous pouvez utiliser les aspects suivants comme des guides pour développer votre propre modèle, mais si vous souhaitez qu'il en soit ainsi, vous devez obtenir la permission de votre MJ.

Cerf

Le cerf peut distancer ou se défendre contre la plupart des adversaires. Cet aspect offre une grâce majestueuse et une grande vitesse.

Forme mineure. Vous obtenez une amélioration de 1,5m (1 c) à votre Vitesse de déplacement. Ce bonus passe à +3m (2 c)au niveau 8 et +6m (4 c) au niveau 15.

Forme majeure. Vous prenez la forme d'un cerf Géant, mais son espace occupé passe à 3 m. Sous cette forme, vous obtenez une attaque de corne (1d6 dégâts) et deux sabots (1d4 dégâts), une vitesse de base de 15 m (10 c), vision dans l'obscurité et odorat (9 m). Au niveau 8, vous obtenez un bonus racial de +4 sur les tests d'Acrobaties pour sauter. Au niveau 15, vous obtenez le don Coup fabuleux et Attaque naturelle Supérieure pour les attaques de corne et vous pouvez utiliser Coup fabuleux contre une créature de votre taille ou de taille inférieure.

Chauve-souris

L'aspect de la chauve-souris vous accorde la maîtrise sur l'obscurité et la nuit. Bien que pas aussi puissante au combat que certains autres aspects, ceux qui deviennent adepte de cet aspect le deviennent des techniques d'espionnage et d'escarmouche.

Forme mineure. vous obtenez vision dans le noir avec une portée de 18 m. If you already have darkvision with this range or greater, the range of your darkvision increases by 30 feet. At 8th level, you gain darkvision with a range of 90 feet instead. If you already have darkvision with this range or greater, your darkvision increases by 30 feet. At 15th level, you gain the 8th-level benefit and gain blindsense with a range of 15 feet or, if you already have blindsense with a range of 15 feet or more, you increase its range by 10 feet.

Major Form: Your shape changes to that of a dire bat. While in this form, you gain a bite attack (1d8 damage), a fly speed of 40 feet (clumsy) and blindsense with a range of 10 feet. At 8th level, the fly speed increases to 60 feet (good), the range of your blindsense increases to 20 feet, and you gain the Flyby Attack feat. At 15th level, your fly speed increases to 80 feet (good) and you gain the Hover feat.

Chouette

The aspect of the owl is one of silence. This predator glides through the night unheard, a master of stealthy attacks.

Minor Form: You gain a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level.

Major Form: Your shape changes to that of a Medium owl. While in this form, you gain two talon attacks (1d6 damage), a fly speed of 60 feet (average), darkvision with a range of 60 feet, and a +2 racial bonus on Stealth checks. At 8th level, you gain Flyby Attack as a bonus feat, and the range of your darkvision increases to 120 feet. At 15th level, you can take the form of a Large owl and gain the benefits of the Snatch feat, but you can use it only to grab a creature at least one size category smaller than yourself, and you can squeeze a creature grappled with this ability no matter what size it is.

Deinonychus

The deinonychus is adept at racing from ambush to deliver grievous wounds with its talons. This aspect infuses the shifter with an enhanced ability to surprise foes and strike first in battle.

Minor Form: You gain a +2 bonus on Initiative checks. This bonus increases to +4 at 8th level and +6 at 15th level.

Major Form: Your shape changes to that of a deinonychus. While in this form, you gain a base speed of 60 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage), two talon attacks (1d8 damage, and your talon attacks can use your shifter claws damage), and pounce. At 8th level, you gain two foreclaw attacks (1d4 damage, and these attacks cannot use your shifter claws damage) and a +4 racial bonus on Acrobatics checks. At 15th level, you gain a +1 dodge bonus to AC and Spring Attack as a bonus feat.

Faucon

The falcon senses all and has the speed to hunt down even the most elusive prey. Those who take this aspect gain enhanced abilities to perceive and reconnoiter the wilderness—little escapes this shifter’s attention.

Minor Form: You gain a +4 competence bonus on Perception checks. This bonus increases to +6 at 8th level and +8 at 15th level.

Major Form: Your shape changes to that of a Small falcon. While in this form, you gain a bite attack (1d4 damage), two claw attacks (1d3 damage), a fly speed of 60 feet (good), low-light vision, and a +4 racial bonus on vision-based Perception checks. At 8th level, you gain darkvision with a range of 120 feet, and your racial bonus on Perception checks increases to +6. At 15th level, you gain blindsense with a range of 60 feet and your fly speed increases to 90 feet (perfect).

Glouton

This aspect unlocks the brutal ferocity and tenacious fury of the wolverine. The wolverine’s lust for battle invigorates its will to live, and it can press on in battle longer than its enemies expect.

Minor Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. At 8th level, you gain Diehard as a bonus feat. At 15th level, you treat your Constitution as being 8 points higher for the purpose of determining when you die at negative hit points.

Major Form: Your shape changes to that of a dire wolverine. While in this form, you gain two claws (1d8 damage) and a bite (1d6 damage), a climb speed of 10 feet, low-light vision, and scent (30 feet). While in dire wolverine form, you gain the barbarian’s rage power, but can activate this rage only in a round after you’ve taken damage. You can rage for a number of rounds each day equal to your shifter level. This ability otherwise functions the same as the barbarian rage ability (unlike a dire wolverine, you can choose to end this rage voluntarily). At 8th level, you can choose two barbarian rage powers, treating your shifter level as your effective barbarian level for the purposes of meeting prerequisites. At 15th level, you are no longer fatigued at the end of your rage.

Grenouille

The aspect of the frog grants great mobility in leaping through the air and swimming in water, as well surprising tactics in combat.

Minor Form: You gain a +4 competence bonus on Acrobatics checks when jumping and on Swim checks. These bonuses increase to +6 at 8th level and +8 at 15th level.

Major Form: Your shape changes to that of a Large frog (as per the giant frog but with a space of 10 feet). While in this form, you gain a swim speed of 30 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage) with the grab ability, and the ability to treat all jumps as if you had a running start. At 8th level, you gain a tongue attack (see below). At 15th level, your swim speed increases to 60 feet. In addition, the reach of your tongue attack increases to 30 feet, and your tongue attack deals bludgeoning damage equal to the damage dealt by your shifter claws.

Tongue (Ex) Your tongue is a primary natural attack with a reach of 15 feet. Your tongue deals no damage on a hit, but can be used to grab. You do not gain the grappled condition while using your tongue in this manner.

Lézard

The aspect of the lizard is one of swift, graceful movement, granting the ability to dart and scurry with an astounding agility and balance.

Minor Form: You gain a +4 competence bonus on Acrobatics checks. This bonus increases to +6 at 8th level and +8 at 15th level.

Major Form: Your shape changes to that of an agile and brightly colored giant lizard (as per the giant frilled lizard, but with the following changes). While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), a primary bite attack (1d8 damage) with the grab ability and a secondary tail attack (1d6 damage) with the trip ability. At 8th level, your base speed increases to 60 feet and you gain a climb speed of 30 feet. At 15th level, you gain Improved Natural Attack with your bite and your tail attacks, and the reach of your tail attack becomes 10 feet.

Loup

The aspect of the wolf provides the senses and the attacks of the mighty wolf, whose instincts are honed to track and take down its prey.

Minor Form: You gain the scent ability with a range of 10 feet, or, if you have the scent ability, the range increases by 10 feet. The range of this scent or the increase to your scent increases to 20 feet at 8th level and 30 feet at 15th level. The range doubles if the opponent is upwind and is halved if the opponent is downwind.

Major Form: Your shape changes to that of a dire wolf. While in this form, you gain a base speed of 50 feet, low-light vision, and scent (30 feet), a bite (1d8 damage), and you can make a trip attempt with your bite attack. At 8th level, the range of your scent ability increases to 40 feet and you gain a +4 racial bonus on Survival checks when tracking with scent. At 15th level, you gain Improved Natural Attack (bite).

Ours

The aspect of the bear invokes a juggernaut of tireless endurance and furious power. Those who take this aspect are known for surviving severe wounds and delivering punishing blows in return.

Minor Form: You gain a +2 enhancement bonus to your Constitution score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.

Major Form: Your shape changes to that of a dire bear. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet). At 8th level, you gain Improved Natural Attack with your claws. At 15th level, the critical multiplier of your claw attack increases by 1 (×2 becomes ×3) to a maximum of ×4, and you gain the Awesome Blow feat.

Serpent

The snake is a sneaky and lethal foe who strikes unexpectedly with deadly effect, while avoiding opportune strikes made in return.

Minor Form: You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity. These bonuses increase to +4 at 8th level and +6 at 15th level.

Major Form: Your shape changes to that of an emperor cobra. While in this form, you gain a bite attack (2d6 damage), a climb speed of 30 feet, a swim speed of 30 feet, low-light vision, scent (30 feet), and the Combat Reflexes feat. If you already have Combat Reflexes or your Dexterity score is not high enough to gain more attacks of opportunity from Combat Reflexes, you can instead make one additional attack of opportunity each round. At 8th level, you gain a +4 racial bonus on Acrobatics and Stealth checks. At 15th level, when you make an attack of opportunity with your bite attack, that attack also applies the following poison.

Poison (Ex) Bite—injury; save Fort DC = 10 + half your shifter level + your Constitution modifier; frequency 1/round for 6 rounds; effect 1d3 Con damage; cure 2 consecutive saves.

Singe

The monkey is a climbing trickster who specializes in mobility and manual agility.

Minor Form: You gain a +4 competence bonus on Climb checks. This bonus increases to +6 at 8th level and +8 at 15th level.

Major Form: Your shape changes to that of a Large monkey (as per the dire ape). While in this form, you gain two claw attacks (1d6 damage) and a bite attack (1d6 damage), a climb speed of 30 feet, low-light vision, and scent (30 feet), and you can still use your hands to wield weapons, hold objects, and manipulate objects normally. At 8th level, your climb speed increases to 50 feet, and you can use your tail to hold and manipulate objects as if you had a third hand, but you cannot use it to wield weapons or shields. At 15th level, you gain a rend attack that deals extra damage equal to that of your shifter claws attack plus 1-1/2 times your Strength bonus when you hit with two of your normal shifter claws attacks.

Souris

The aspect of the mouse offers the ability to gain access to hard-to-reach places while avoiding many attacks and effects.

Minor Form: You gain evasion, as per the rogue class feature. At 12th level, this benefit becomes improved evasion, as per the rogue advanced talent.

Major Form: Your shape changes to that of a Tiny mouse (as per the dire rat, but with a space of 2-1/2 feet and a reach of 0 feet). While in this form, you gain a bite attack (1d4 damage), a climb speed of 20 feet, a swim speed of 20 feet, low-light vision, and scent (30 feet), and you use your Dexterity modifier instead of your Strength modifier on Climb and Swim checks. At 8th level, your climb and swim speeds both increase to 40 feet. At 15th level, you do not provoke attacks of opportunity while moving through or out of a creature’s threatened area or moving into its space, but you do when you leave its space.

Taureau

The bull is a fierce charger and is adept at trampling its foes, pounding them to a bloody pulp.

Minor Form: You gain a +2 enhancement bonus to your Strength score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.

Major Form: Your shape changes to that of a Large bull (see Cattle). While in this form, you gain a 40 foot base speed, low-light vision, scent, and a gore attack (1d8 damage) with powerful charge (+1d8 on your gore attack). At 8th level, you gain the trample as per the universal monster rule (dealing gore damage plus 1-1/2 times your Strength modifier). At 15th level, your gore damage increases to 2d8 and you gain the Awesome Blow feat.

Tigre

The tiger is a powerful but graceful hunter of the wild, quietly stalking its prey and then taking it down with ruthless efficiency.

Minor Form: You gain a +2 enhancement bonus to your Dexterity score. This bonus increases to +4 at 8th level and +6 at 15th level.

Major Form: Your shape changes to that of a dire tiger. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), two claws (2d4 damage) and a bite (2d6 damage), the grab ability with both your bite and claw attacks, and pounce. At 8th level, you gain a +4 racial bonus on Stealth checks. At 15th level, you gain the rake attack with your back claw attacks (dealing additional damage equal to that of your claw attack).

Le contenu officiel de ce wiki appartient à et a été utilisé avec l'autorisation de Black Book Editions.
Pathfinder-RPG est une création de Paizo Publishing.
Vous pouvez réemployer des extraits du texte officiel à condition de mentionner clairement des liens vers Paizo Publishing,Black Book Editions et Pathfinder-FR
Ce site se base sur les licences Open Game License et Pathfinder Community Use Policy.