Rang : Habitué
Inscrit le : 12/12/2012(UTC)
Messages : 33
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carteNe pas regarder! C'est pour moi.
TASUTEK CR 4 Male human warpriest of Rovagug (cult leader) 5 (Pathfinder RPG Advanced Class Guide 60, 128) CE Medium humanoid (human) Init +4; Senses Perception +9 DEFENSE AC 17, touch 10, flat-footed 17 (+7 armor) hp 38 (5d8+12) Fort +5, Ref +1, Will +7 OFFENSE Speed 20 ft. Melee mwk greataxe +9 (1d12+5/×3) or heavy mace +5 (1d8+3) Ranged javelin +3 (1d6+2) Special Attacks enthrall, fervor 2d6 4/day, sneak attack +1d6 Blessing Supernatural Abilities (5/day) anarchic strike, destructive attacks Warpriest Spells Prepared (CL 5th; concentration +8) 2nd—cure moderate wounds, graceAPG, hold person (DC 15) 1st—bless, detect law, divine favor, endure elements, stunning barrierACG (DC 14) 0 (at will)—bleed (DC 13), detect poison, light, purify food and drink TACTICS Before Combat In order to hide any signs of weakness before Rovagug’s favored servant, Tasutek has already cast delay poison and freedom of movement on himself using his scrolls. If his homunculus has warned him that the PCs are approaching area C, he has also cast bless and granted his destructive attacks blessing to the thognorok just before the PCs arrive. During Combat Tasutek uses his enthrall ability to stop the PCs in their tracks, giving him a moment to cast spells that augment his combat abilities and move to a more advantageous position. When possible, he flanks a target with the thognorok. He uses his fervor ability each round to grant himself greater combat prowess. Morale Rovagug demands his greatest servants die on their feet, and Tasutek fights until dead. STATISTICS Str 14, Dex 10, Con 13, Int 12, Wis 16, Cha 10 Base Atk +3; CMB +5; CMD 15 Feats Improved Initiative, Medium Armor Proficiency, Toughness, Weapon Focus (greataxe) Skills Acrobatics +1, Bluff +6, Climb +5, Craft (traps) +7, Diplomacy +6, Disguise +8, Intimidate +6, Knowledge (local) +6, Knowledge (religion) +6, Linguistics +5, Perception +9, Spellcraft +5, Stealth +7 Languages Abyssal, Common, Osiriani SQ aura (strong chaos and evil), blessings (minor), spontaneous casting (negative), well-hidden Combat Gear scroll of delay poison, scroll of freedom of movement, wand of sound burst (10 charges); Other Gear +1 breastplate, mwk greataxe, heavy mace, javelin, locked gauntlet, silver unholy of Rovagug, 17 gp
Vraiment, Ne regardez pas.
THOGNOROK CR 4 XP 1,200 CE Medium outsider (aquatic, chaotic, evil, extraplanar, qlippoth) Init –1; Senses darkvision 60 ft.; Perception +9 DEFENSE AC 16, touch 9, flat-footed 16 (–1 Dex, +7 natural) hp 37 (5d10+10) Fort +6, Ref +0, Will +5 Defensive Abilities all-around vision; amorphous, DR 5/cold iron or lawful; Immune cold, mind-affecting effects, poison; Resist acid 10, electricity 10, fire 10; SR 15 OFFENSE Speed 20 ft., swim 30 ft. Melee 3 bites +8 (1d6+3 plus poison) Special Attacks acid web (+4 ranged, DC 16, 5 hp), horrific appearance, poison Spell-Like Abilities (CL 5th; concentration +6) 3/day—acid arrow, protection from law, vomit swarmAPG 1/day—excruciating deformationUM (DC 14) STATISTICS Str 13, Dex 8, Con 15, Int 8, Wis 13, Cha 12 Base Atk +5; CMB +6; CMD 15 (can’t be tripped) Feats Ability Focus (acid web), Skill Focus (Stealth), Weapon Focus (bite) Skills Climb +9, Intimidate +9, Knowledge (planes) +7, Perception +9, Stealth +10, Swim +9 Languages Abyssal; telepathy 100 ft. SQ amphibious, compression ECOLOGY Environment any (Abyss) Organization solitary, pair, or gang (3–5) Treasure none SPECIAL ABILITIES Acid Web (Su) This ability functions like the web universal monster ability, except a creature entangled by a thognorok’s web also takes 1 point of acid damage each round. Horrific Appearance (Su) Any creature that witnesses a thognorok’s horrific appearance could find itself overwhelmed with revulsion at the qlippoth’s constantly sprouting and waving insectile legs, becoming sickened for 1d6 rounds (Will DC 13 negates). The save DC is Charisma-based. Poison (Ex) Bite—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Str; cure 2 consecutive saves.
- acrobatie : 1d20+1 donne [12] + 1 = 13
- touch : 1d20+8 donne [6] + 8 = 14
Tchoune fait un chant de courage alors que le cultiste réussi à sauter et se rendre à l'autre roche, malgré sa toux. D'une très grand facilité, il incante rapidement un sort après l'autre. (spellcraft) Une sorte de monstrusité araignée sort de l'eau et fait vraiment d'égout. (jet de will pour tout ceux qui la voie.) et touche Deerik. Son corps commence à se déformer. (Fortitude) Tout le monde joue! +2 à l'attaque et au dommage. Le thorganok est à l'aise sous sa toile, mais pour vous c'est du cover. (Rien n'empêche de la briser aussi.)Modifié par un utilisateur lundi 18 juin 2018 05:18:53(UTC)
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