Le supplément planes of power fait la liste des sorts ajoutés à la liste initiale des sorts d'élémentaliste parue dans l'APG. La liste est à jour des manuels suivants
UC -> Art de la Guerre
UM -> Art de la Magie
ARG -> Manuel des races
ACG -> Manuel des Classes avancées
OA -> Aventures Occultes
UI -> Ultimate Intrigue (non paru en français)
Some wizards choose to master one of the elemental forces rather than one of the classic schools of magic (Pathfinder RPG Advanced Player’s Guide 142, Pathfinder RPG Ultimate Magic 87). The following list presents a number of spells introduced since those books were published that also belong to these respective elemental schools.
Any: 3rd—communal resist energyUC. 4th—communal protection from energyUC.
Air: 1st—air bubbleUC, gentle breeze ACG , windy escape ARG; 2nd—aggressive thundercloud ACG , gusting sphere ARG ; 3rd—air geyser
ACG , hostile levitation UC ; 4th—absorbing inhalation ARG , cloud shape ARG , greater aggressive thundercloud ACG , miasmatic form ARG ; 5th—
fickle winds UM , lightning arc UM , wind blades ARG ; 6th— path of the winds ARG ; 7th—scouring winds UM ; 9th—ride the lightning UM
Earth: 1st—corrosive touch UM , mudball ARG , stone shield ARG , thunderstomp ACG ; 2nd—molten orb ACG , stone discus ACG ; 3rd—burrow
UM , greater thunderstomp ACG , heart of the metal ACG , raging rubble ARG ; 4th—earth glide ARG , obsidian flow UC , vitriolic mist UM ; 5th—acidic spray UM , communal stoneskin UC , corrosive consumption UM ; 6th— tar pool UC ; 7th—caustic eruption UM.
Fire: 1st—touch of combustion ARG ; 2nd—fiery shuriken UC , molten orb ACG ; 3rd—ash storm UM , fire stream ARG , fire trail ARG , flash fire UC ; 4th—controlled fireball UI , greater flaming sphere ACG , obsidian flow UC , scorching ash form ARG , volcanic storm UM ; 5th—damnation stride ARG ; 6th—chains of fire ARG , tar pool UC.
Metal: 1st—body capacitance ACG mirror polish ACG , reinforce armaments UC , shock shield UC ; 2nd—aggressive thundercloud ACG , bullet shield UC , bullet ward ACG , warding weapon UC ; 3rd—pellet blast UC , silver darts ACG ; 4th— greater aggressive thundercloud ACG
, named bullet UC ; 5th— wreath of blades UC ; 6th—greater named bullet UC ; 7th— arcane cannon UC , awaken construct OA.
Water: 1st—damp powder UC , icicle dagger UM , marid’s mastery ARG , wave shield ACG ; 2nd—frigid touch UM , frost fall UC , river whip ACG
, unshakable chill UM ; 4th—ride the waves UM ; 5th—icy prison UM ; 6th—cold ice strike UM , ice crystal teleport UM ; 7th—ice body UM
; 9th—mass icy prison UM
Wood: 1st—cultural adaptation UI , handy grapnel UI , illusion of calm UC , liberating command UC , quintessence OA ; 2nd—companion life link ACG
, extreme flexibility ACG , life pact ACG , squeeze ARG ; 3rd—air geyser ACG , anchored step ACG , pack empathy UI ; 4th—lesser age resistance
UM ; 5th—mass charm person UI , plant shape I; 6th—age resistance UM , plant shape II, serenity UM ; 7th—greater age resistance UM, plant shape III; 9th—wooden phalanx UM