Table des Matières [Cacher/Visualiser]
Syntaxe de base DD des tests Libellé Tests basiques Traits Traits hérités DD de niveau
@Check
@Check[type:nature]
@Check[type:will]
flat
perception
fortitude
reflex
will
acrobatics
acr
arcana
arc
athletics
ath
crafting
cra
deception
dec
diplomacy
dip
intimidation
itm
medicine
med
nature
nat
occultism
occ
performance
prf
religion
rel
society
soc
stealth
ste
survival
sur
thievery
thi
dc
@Check[type:reflex|dc:17]
showDC
showDC:owner
showDC:gm
showDC:all
@Check[type:reflex|dc:17|showDC:all]
@Check[type:athletics|dc:15]{Escalader la paroi}
basic:true
@Check[type:fortitude|dc:20|basic:true]
@Check[type:reflex|dc:20|basic:true]
damaging-effect
secret
fear
@Check[type:reflex|dc:20|traits:damaging-effect]
@Check[type:perception|dc:15|traits:secret]
@Check[type:will|dc:18|traits:fear]
@Check[type:perception|dc:19|traits:auditory]
@Check[type:perception|dc:17|traits:action:search]
@Check[type:athletics|dc:18|traits:action:long-jump]
poison
overrideTraits:true
dc:@self.level
@Check[type:crafting|dc:@self.level]
adjustment
@Check[type:crafting|dc:@self.level|adjustment:5]
resolve
@actor...value
@item.data.data...value
dc:resolve(@actor.attributes.classDC.value)